
Beware the elites with a slowing attack: Marbled Frog, Basilisk and Unseelie Dame.ĭefeat the Infernal Machine on Destruction difficulty to get the Optical Detector.īack in the days when Kurast was the centre of civilisation and black magic was not yet frowned upon, this was where the priests of Rathma – the necromancers – practiced their art. Try to reach it as quickly as possible, avoiding or teleporting past elites. The tower summons a selection of dangerous elite monsters. Move quickly, because time is against you. This enables it to summon hellish creatures at a rapid rate and strike enemies down with powerful rune magic upon being attacked. Who knew the fallen clans were technologically adept? This rickety contraption contains wooden clockwork mechanisms and the necessary runes to open a gateway to any location in the Burning Hells and protect itself against any attackers. This is exactly what you need to protect you from the Creature of Flame’s physical death touch.ĭefeat the Creature of Flame on Destruction difficulty to get Horazon’s Focus. The Astral Guardians protecting the area will defend it from the likes of you, but their magical attack phases you into the astral plane, weakening you to subsequent magical damage but also granting immunity to physical damage. Luckily, the enemy of your enemy is nearby. The Creature of Flame ignores a percentage of all attacks and strikes with the force of a collapsing mountain, killing the unwary adventurer instantly.

Breaking in and defeating the demon may yield great rewards.

To save his own life, Horazon split off the prison zone from the rest of his sanctuary and banished it to earth where it now sits in a subterranean dimension. He managed to trap it in his arcane sanctuary, but could not defeat it and it almost killed him. Horazon the Summoner summoned a powerful demonlord that was too strong and overwhelmed him. Damage the Death Projector while avoiding Mechanics until the devilish device finally falls.ĭefeat the Death Projector on Destruction difficulty to get the Laser Focus Crystal.
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The Mechanics themselves carry portable gap generators and are impossible to hit or kill. In this state, the Death Projector can be damaged, though its fortified outer shell still harmlessly deflects a percentage of all incoming attacks. Its magitech shield is impenetrable to all weapons, but when it senses a Mechanic nearby, it lowers its shield to enable maintenance. The siege tower is tended to by trained Zakarumite techpriests.

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The Death Projector slowly rotates, firing a devastating energy beam in a full circle, annihilating anything in its path. The Swampy Pit serves as testing grounds for Mephisto’s latest siege weapon. Once you enter, you cannot go back trough the stairs. Swampy Pit Level 3 (Act 3: Flayer Jungle) Prepare well before entering an uberquest area. Small dungeons inhabited by a greater evil just waiting for you to enter its realm.
